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Thread Statistics | Show CCP posts - 2 post(s) |
Penance Toralen
Compass Fox
12
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Posted - 2016.10.05 21:27:37 -
[1] - Quote
Sgt Ocker wrote:A compression module for the Orca would be nice, having to dock it up every 16 or 17 minutes to empty it or have a freighter on standby (especially in lowsec), pretty much defeats its ongrid role.
Suggestion; Highslot module, lowsec/nulsec activation only, 300 Heavy water to activate (reduces by 25% per lvl Capital Industrial Ships) 60 second activation time, no auto repeat. Works just like its Rorqual counterpart by immobilizing the Orca for the duration of the cycle (has a nice clear animation so everyone nearby can see it is active)
Is 17 minutes factoring in the increased orehold?
I'd prefer a deployable and non-scoopable mobile compressor. (consumables are good for business). Which would also give soloist potential usage if it was small enough in cargo. Destoryable similar to the mobile tractor - so agressors can get action. If it was scoopable, then a compression loss at 1 in 6. |
Penance Toralen
Compass Fox
13
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Posted - 2016.10.06 21:50:03 -
[2] - Quote
Goati wrote:These new Orcas are so ridicluous that I can tell you now that they will be bumped out of belts on a constant basis. Due to boosts now required to be within 45km to be received it will be very easy to keep anyone using these new Orcas as a booster/hauler/miner (bloody ridiculous) from being of any use at all.
If bumped away the new Orca can't mine, can't boost, and can't haul. That's the one counter to this new ridiculous booster/super hauler/miner all in one. It's not ganker tears we're going to see, it's going to be miner tears galore.
No it's already beaten. The orca pilot can just dump and anchor a dozen GSC in a sphere around the ship forming a cage. No bumping put. What's the next plan?
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Penance Toralen
Compass Fox
19
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Posted - 2016.10.12 22:37:09 -
[3] - Quote
Steve Ronuken wrote:The new command bursts don't care what happens to the ship which fires them off. Only what happens to the ship which receives them. This is one of the reasons they're as short as they are. (minute, minute and a half)
So we have exchanged OGB for OCD. The auto cycle is 60sec. But the duration can be 90sec. Which means either waste ammo or manually cycle. I can see that getting old fast. |
Penance Toralen
Compass Fox
19
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Posted - 2016.10.16 22:09:48 -
[4] - Quote
Tyberius Franklin wrote:Is there anything that affects the drones other than the rigs? Obviously we'll have the faction drones themselves which may be prohibitive if they become a target, but aside from rig slots the native HP still makes for s decent defense and leaves slots to spare for other things.
Possibly Drone Nav Comps - which should increase the travel speed. I know that works for Salvage Drones. |
Penance Toralen
Compass Fox
25
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Posted - 2016.10.30 21:40:38 -
[5] - Quote
Kueyen wrote:
Summary: (with the above presumptions)
Mining Drone: * Yield: base 25 m-¦/min each, final 204.57 m-¦/min each, or 1022.87 m-¦/min for 5 * Velocity: base 400 m/s, final 650 m/s
Mining Drone II: * Yield: base 33 m-¦/min each, final 297.04 m-¦/min each, or 1485.21 m-¦/min for 5 * Velocity: 500 m/s, final 893.75 m/s
'Augmented' Mining Drone * Yield: base 37 m-¦/min each, final 333.05 m-¦/min each, or 1665.23 m-¦/min for 5 * Velocity: base 550 m/s, final 983.13 m/s
Harvester Mining Drone: * Yield: base 42 m-¦/min each, final 342.68 m-¦/min each, or 1718.42 m-¦/min for 5 * Velocity: base 350 m/s, final 568.75 m/s
On Sisi I fitted four Navigation Computers to a Skiff and pushed the speed of Mining Drone II's over 1700 m/s. It is not really practical to sacrifice the shield tanking slots.
I am not specced for Mining Drone skilling, but the Specialization skills are x5 trains.
If you do not have Drone Rigging 5 yet, it should be on your queue now - if you intend to be using the Mining Drone Augument Rigs. They are CPU penalising. Particularly since MLUs also have CPU trade-off. |
Penance Toralen
Compass Fox
25
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Posted - 2016.10.31 01:37:03 -
[6] - Quote
#IRT Kueyen
On Sisi I was testing what I could push out a Skiff, ice mining, unboosted (bursted?!).
2 x ice harv II 3 x ILU II
2 x mining drone augumentor (trading off not using an ice rig - might test again with one)
The pinch on the CPU was very noticeable. I needed to step-down to meta for;
1 x named Medium Shield Extender 2 x limited invuls
1 x nav comp II
At this point only 4.7 CPU remained with solid fitting skills and a Gypsy EE-605. (26 power residual)
1 x ML-3 survey scanner to round out.
Only Level 2 of the new Ice Harvesting drone skill. (which has no impact on fitting). But the 50ms bandwidth put its out of the reach of the Procurer or Retriever.
Filled the 15,000 m-¦ orehold with Ice in roughly 11 minutes. I do not have a benchmark to know if this is good or not.
Fields about 53k (or 57) eHP. |
Penance Toralen
Compass Fox
28
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Posted - 2016.11.16 22:38:33 -
[7] - Quote
Bitter Fremlin wrote:Note: For all those running Orca:Exhumer yield comparisons...
It would appear that max-boosted Exhumer laser yields are down some 20% since Ascension, e.g. a Hulk is down from 1920m3/cycle/laser to1650m3-ish. Whether that is a non-applied bonus bug or simply down to the Mining Foreman skill now giving boost duration buffs rather than the old-style yield buffs I'll leave for people smarter than me to determine.
If you had a booster within the fleet with a Foreman Mind Link (and they were not in a Command Ship), that was 15% instead of the standard 10% increase in yield - 10/15 has been removed with the burst introduction. Might account for what you are seeing.
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Penance Toralen
Compass Fox
28
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Posted - 2017.01.12 21:45:43 -
[8] - Quote
Cade Windstalker wrote:Sgt Ocker wrote:evel 5's are required for anything close to reasonable range. Oh and the prerequisite for "fleet command" is wing command 5 so close to 40 days there alone, for very minimal gain in range unless you consider 30K range on boosts as enough. 37km with roughly 8 days training for wing command 4, then over a month for the next 1km and to unlock the next skill.
What if anything at all does fleet combat have to do with mining? Which is what we were discussing.. Command ships get a role bonus of 100% to boost, which is ok. Yet industrial command ships only get 50%. That 15km makes a big difference..
It is a direct and deliberate nerf to miners. That said you still don't *need* Fleet 5 to get good range out of these ships. If you do feel you need it, and it's that integral, then it's not that the train isn't worth the time it's that you don't like the time required. Yes, range does matter, which is why CCP didn't match the boost range to the tractor range. The point of this isn't to make it super easy to cover everyone on grid with a single ship. If I had to guess mining ships get reduced range because they move less and will have a much easier time positioning meaning they needed the reduced range to cause people to make tradeoffs with their boosting ships and positioning. You could bring another booster, or you could cluster up in a potentially less optimal configuration but trade the second booster for a mining ship.
A nerf to miners? After the Orca received a massive overhaul; improved tanking, capable Shield RR and huge increase in ore carry capacity. I will gladly trade 50% range. I am still looking at WingCmdr V as a bitter pill. (sugar coated Injectors will still leave bad taste). But it is a decision all fleet boosters have to make, regardless of their discipline. The only time I find that range becomes an issue is with Ore Anoms which can be spread over a significant area.
I would point to the option of Harvester Implants to assist overcoming this issue. Which again raises my point that Outer Ring is only available from Null; when both Sisters (Virtue) and Thukker (Nomad) are directly accessible in High-Sec through their LP. Perhaps with the changes to Deep Core Mining and other NPC mining corps, their LP stores could offer a Resource implant series in Slot 9 for miners to increase harvesting ranges.
Clustering up and sitting still are some of the primary contributing factors to miners being targets of convenience. It was the introduction of the Higgs Anchor intended to relieve these factors. So yes, the reduced range is a nerf which lacks a reasonable explanation.
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